The Horror Index
The Broken Script

The Broken Script

by Writers of the Script


3,964,886 downloads
2,735 followers
Created Mar 9, 2025
Updated Aug 28, 2026
See on Modrinth
Here I am

The Broken Script 2.0.4-hotfix

Release

Aug 28, 2026 204,250 downloads
Changelog

Bugfix hotpatch:

  • fix server side crash when calling audio related stuff
  • fix crashes with legacy4j

The Broken Script 2.0.4

Release

Aug 27, 2026 26,070 downloads
Changelog

Bugfixes:

  • Fixed event system with total backend overhaul
  • Make structures less rare
  • Add event rate config
  • Fix Circuit climbing and pathfinding
  • Rebalanced entity spawn chances
  • iris incompatibility fixed

Spoiler Changes below

  • bugfixes for both bossfights
  • Added few new things to Flesh Tunnel
  • Added new forum content
  • Rebalanced Integrity Phase 3 attack chances
  • WorldGen fixes and structure chances rebalanced for Clan Void and Nowhere
  • Make Flesh Tunnel not be blocked after repeating the Stairs loop
  • Added an indicator for when to attack jimmy
  • Rebalanced the jimmy fight
  • Hopefully fixed jacinthe

2.0.3

Release

Aug 22, 2026 109,377 downloads
Changelog

More fixes!

2.0.2

Release

Aug 21, 2026 14,683 downloads
Changelog

More fixes for optimization and crashes.

2.0.1

Release

Aug 21, 2026 14,814 downloads
Changelog

First hotfix! Small performance fix.

2.0.0

Release

Aug 21, 2026 33,521 downloads
Changelog

2.0! Finally! It's here!

Official 2.0 Changelog

Fixed: -Entities and structures now spawn in properly when using custom biome gen mods -Corrupted Moon phases being stuck on repeat

Removed: -Day B

Spoilers for 2.0, do not read any further if you want to go in blind Changes: -Remoddeled and reworked all entities prior to 2.0 -Changed how dimensions work -Overhauled how entities spawn -Removed Spectrum 11 and WORLD2 from the mod files to reduce jar size. Spectrum 11 and WORLD2 is currently hosted on our Maven -Replaced looping loud entity noises with chase themes and initial jumpscare noises are lowered in volume -Most of the old mod has been reworked or improved upon -Expanded WORLD2 significantly. New version will be hidden for those who wish to dive into the ARG side of the mod

Added: -2 optional bossfights -New events -New blocks -Added 6 new entities -Added 6 new dimensions -Lore -Music -Photosensitivity and audio warning -Funny mode (Must reach the end credits first) -Scripts (They're still broken) -Devs

##Current bugs

-It's a 50/50 rn whether certain phases of the bossfights work as intended. These are actively being worked on -Sub anomaly 2 not spawning in overworld -Integrity will duplicate himself every time you activate the bossfight as failing to kill him will keep that current instance of integrity in game -Some crafting recipes for moon dimension blocks not being craftable -this is the initial 2.0 changelog, look at most recent version for any fixes we put down

Enjoy! :D

1.10.1

Release

Oct 22, 2025 1,438,046 downloads
Changelog

Re-uploaded to fix a licensing issue.

Hey! We found some big bugs right after release, so we fixed them, and we improved a couple things. Hope you enjoy!

[1.10.1]

Added

  • Added support for migrating worlds from older versions
  • Added TBE stalk unused animation
  • Added back unused structure

Changed

  • Changed the event frequency setting to be average events per day
  • Fixed a lot of bugs relating to stare behavior
  • Fixed some general issues with entities being spawned improperly
  • Swapped to use Endecs instead of Codecs for more portability and stability
  • Made dimensional travel a lot safer between overworld and TBS Dimensions
  • Rebalanced Circuit disguised as Creeper
  • Added forgotten modern mobs to being unspawnable
  • Potion effects induced to player by events no longer show particles

Fixed

  • Fixed Console Block formatting
  • Fixed Day A visuals
  • Fixed Null Torture tunnels
  • Fixed Day A generation, no more bedrock in the air
  • Fixed Nostalgia Helper Resource pack
  • Fixed Circuit Mineshaft Stare behavior

1.10.0

Release

Jul 10, 2025 76,886 downloads
Changelog

Whoo! It's been a while since the last release. We've been working incredibly hard for the last two months, and I hope it's worth the wait! Bug fixes, multiplayer, API changes, and a couple new things... it's a lot! Hopefully this'll be the last major update until 2.0! :)

[1.10.0]

Added

  • Added fixes from the RUS patch!
  • Added a couple new assets (nothing much)
  • Added a new "fake time of day" system
  • Added a bunch of new API stuff
  • Added new window title event
  • New config options
  • Added new main menu (enabled by default, can be changed in client-side configs)
  • Added many new extension functions
  • Added the newest menu background (void_entities_1.png)'s uwu version

Changed

  • Overhauled many existing parts of the API
  • Overhauled entity code
  • Refactored all events
  • Refactored chat responses
  • Improved datagen
  • Switched to Registrate
  • Optimized EVERYTHING
  • Fixed a lot of bugs
  • Overhauled the config UI
  • Improved multiplayer support
  • Made most sounds local (not global)
  • Made entities only affect their target player(s)
  • Improved stability of packets
  • Made a lot of text translatable (but still a lot left to do)
  • Updated all dependencies
  • Made portal blocks use the built-in portal block system
  • New inspect commands
  • Improved autocomplete for event commands
  • Improved entities respecting configs
  • Made many things tags
  • Improved code for many GUI elements
  • Improved structure of variables
  • Migrated many world-global variables to be player-specific
  • Improved structure generation
  • Reduced size of many packets
  • Improved alert management code
  • Overhauled queue system to allow for cancelling tasks
  • Updated most entities to use the BaseMonster class instead of the Monster class (adds extra utilities to ease development)
  • Fixed AABB size calculations
  • Moved many functions from the event/chat response classes to extension functions on the LevelAccessor
  • Cleaned up code in many different places
  • Fixed entity attributes incompatibilities
  • Fixed compatibility with NeoForge 21.1.183+
  • Improved code for checking chat responses
  • Fixed moon glitch on server
  • Fixed intentional crashes not working
  • Fixed config for random structures.
  • Improved the way entities perform raycasts.
  • Probably a bunch I'm forgetting

Removed

  • Unused integrity unfinished bossfight entity
  • A lot of unused code

v1.9.7+mc1.21.1-beta.1

Beta

Apr 26, 2025 449,883 downloads
Changelog

[1.9.7]

Added

  • Added funny (Thanks to KarisaTFN)
  • Added Instability Music Box disc

Changed

  • Moved entity classes
  • Fixed circuit issues
  • Various fixes for Hetzer

Fixed

  • Null responds to each letter of "Who are you" (#18)
  • Events happen when disabled (#20)
  • A bunch of other issues but I need to sleep

v1.9.6+mc1.21.1-beta.1

Beta

Apr 22, 2025 26,210 downloads
Changelog

[1.9.6]

Changed

  • Fixed permissions for commands

Fixed

  • Stone cubes spawn around Y=12 (#7)
  • Discs don't play audio (#9)

v1.9.5+mc1.21.1-beta.3

Beta

Apr 21, 2025 15,200 downloads
Changelog

[1.9.5]

Added

  • Added Instability sound & music disc
  • Added new configs for chunk removal & void holes
  • New event :)

Changed

  • Fixed spawning mechanics
  • Fixed a ton of bugs
  • Redid commands (again)

1.9.4+mc1.21.1-beta.1

Beta

Apr 8, 2025 64,787 downloads
Changelog

[1.9.4]

[WARNING, THIS VERSION SEEM TO BE BROKEN, I'D RECOMMEND WAITING FOR 2.0 RELEASE]

Added

  • New commands
  • New command system
  • New [REDACTED] textures :3
  • New music (will be used later)
  • A couple of new configs
  • Null bread
  • Circuit bread

Changed

  • Commands have been migrated to the new system
  • Integrated all procedures into their entities and events
  • Rewrote the event system (again)
  • Rewrote the chat responses system
  • Rewrote almost every entity
  • Optimized 99% of the mod (still some left to do, though)
  • Prepping for... something :)

Removed

  • Most procedures
  • A ton of unnecessary code
  • A ton of bugs
  • Removed Herobrine (/j)

1.9.3+mc1.21.1-alpha.10

Alpha

Mar 22, 2025 101,003 downloads
Changelog
  • Fixed a ton of bugs.
  • Fixed the moon.
  • Improved multiplayer lag.
  • Optimized a ton of entities.
  • Reduced raycast calls.
  • Reduced entity queries.
  • Reduced lag.
  • Fixed a few client and server-side crashes.
  • Fixed the time of day resetting the day counter.
  • Updated license.

1.9.3+mc1.21.1-alpha.9

Alpha

Mar 22, 2025 1,522 downloads
Changelog
  • Fixed yet another crash on dedicated servers.
  • Added a bunch of WIP stuff.

1.9.3+mc1.21.1-alpha.8

Alpha

Mar 22, 2025 952 downloads
Changelog
  • Fixed another crash on dedicated servers.

1.9.3+mc1.21.1-alpha.7

Alpha

Mar 22, 2025 666 downloads
Changelog
  • Fixed a crash on dedicated servers.

1.9.3+mc1.21.1-alpha.6

Alpha

Mar 22, 2025 751 downloads
Changelog
  • Fixed a bunch of bugs that occur in multiplayer.
  • Optimized a couple entities.
  • Added a custom main menu.

1.9.3+mc1.21.1-alpha.5

Alpha

Mar 22, 2025 628 downloads
Changelog
  • Fixed a few more bugs.

1.9.3+mc1.21.1-alpha.4

Alpha

Mar 22, 2025 726 downloads
Changelog
  • Fixed a few bugs.

1.9.3+mc1.21.1-alpha.3

Alpha

Mar 22, 2025 722 downloads
Changelog
  • Fixed bugs in the configuration UI.

1.9.3+mc1.21.1-alpha.2

Alpha

Mar 22, 2025 9,846 downloads
Changelog

[1.21 Port]

This was initially an unofficial port, however I have since joined forces with Wendigo and I felt I should upload this here. The (mostly) full changelog can be seen below.

Added

  • Added support for 1.21.1

Changed

  • Moved to NeoForge from Forge
  • New config menu based on Fzzy Config.
  • Removed all /TBS_* commands and replaced them with a single /tbs command.
  • Made all events toggleable
  • Rewrote the event engine to:
    • Improve the developer experience
    • Split events into many files
    • Support addons adding events
  • Removed a lot of internal Minecraft command calls
  • Removed a lot of repetitive MCreator code
  • Rewrote several parts of the mod to optimize, fix bugs, and improve code quality
  • Fixed the moon event bug
  • Fixed bugs relating to ||The Broken End||'s model
  • Rewrote parts of the mod in Kotlin to enable the use of custom builders
  • Updated GeckoLib
  • Made the mod more modular
  • Centralized a few event handlers
  • Upgraded several chat messages

Removed

  • Removed the player list in favor of using the vanilla one

Copyright © 2026 RedstoneWizard08.
This website is licensed under the MIT license.

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